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Thursday, May 13, 2010

Sunday, May 9, 2010

Web 3.0

Not much time passed before "Web 3.0" was coined. Definitions of Web 3.0 vary greatly. Amit Agarwal states that Web 3.0 is, among other things, about the Semantic Web and personalization.[30] Andrew Keen, author of The Cult of the Amateur, considers the Semantic Web an "unrealisable abstraction" and sees Web 3.0 as the return of experts and authorities to the Web. For example, he points to Bertelsman's deal with the German Wikipedia to produce an edited print version of that encyclopedia. Others still such as Manoj Sharma, an organization strategist, in the keynote "A Brave New World Of Web 3.0" proposes that Web 3.0 will be a "Totally Integrated World" - cradle-to-grave experience of being always plugged onto the net.[31] CNN Money's Jessi Hempel expects Web 3.0 to emerge from new and innovative Web 2.0 services with a profitable business model.[32] Conrad Wolfram has argued that Web 3.0 is where "the computer is generating new information", rather than humans.[33]

The Semantic Web (or Web 3.0) promises to “organize the world’s information” in a dramatically more logical way than Google can ever achieve with their current engine design. This is specially true from the point of view of machine comprehension as opposed to human comprehension.The Semantic Web requires the use of a declarative ontological language like OWL to produce domain-specific ontologies that machines can use to reason about information and make new conclusions, not simply match keywords


The Semantic Web (or Web 3.0) promises to “organize the world’s information” in a dramatically more logical way than Google can ever achieve with their current engine design. This is specially true from the point of view of machine comprehension as opposed to human comprehension.The Semantic Web requires the use of a declarative ontological language like OWL to produce domain-specific ontologies that machines can use to reason about information and make new conclusions, not simply match keywords

Saturday, May 8, 2010

Web 2.0


The term "Web 2.0" is commonly associated with web applications that facilitate interactive information sharing, interoperability, user-centered design,[1] and collaboration on the World Wide Web. A Web 2.0 site allows its users to interact with each other as contributors to the website's content, in contrast to websites where users are limited to the passive viewing of information that is provided to them. Examples of Web 2.0 include web-based communities, hosted services, web applications, social-networking sites, video-sharing sites, wikis, blogs, mashups, and folksonomies.

The term is closely associated with Tim O'Reilly because of the O'Reilly Media Web 2.0 conference in 2004.[2][3] Although the term suggests a new version of the World Wide Web, it does not refer to an update to any technical specifications, but rather to cumulative changes in the ways software developers and end-users use the Web. Whether Web 2.0 is qualitatively different from prior web technologies has been challenged by World Wide Web inventor Tim Berners-Lee, who called the term a "piece of jargon"[4] — precisely because he specifically intended the Web to embody these values in the first place.

see the  link: 
http://www.youtube.com/watch?v=6gmP4nk0EOE


Characteristics

Web 2.0 websites allow users to do more than just retrieve information. They can build on the interactive facilities of "Web 1.0" to provide "Network as platform" computing, allowing users to run software-applications entirely through a browser.[3] Users can own the data on a Web 2.0 site and exercise control over that data.[3][14] These sites may have an "Architecture of participation" that encourages users to add value to the application as they use it.[2][3]

The concept of Web-as-participation-platform captures many of these characteristics. Bart Decrem, a founder and former CEO of Flock, calls Web 2.0 the "participatory Web"[15] and regards the Web-as-information-source as Web 1.0.

The impossibility of excluding group-members who don’t contribute to the provision of goods from sharing profits gives rise to the possibility that rational members will prefer to withhold their contribution of effort and free-ride on the contribution of others.[16] This requires what is sometimes called Radical Trust by the management of the website. According to Best,[17] the characteristics of Web 2.0 are: rich user experience, user participation, dynamic content, metadata, web standards and scalability. Further characteristics, such as openness, freedom[18] and collective intelligence[19] by way of user participation, can also be viewed as essential attributes of Web 2.0.


Technology overview

Web 2.0 draws together the capabilities of client- and server-side software, content syndication and the use of network protocols. Standards-oriented web browsers may use plug-ins and software extensions to handle the content and the user interactions. Web 2.0 sites provide users with information storage, creation, and dissemination capabilities that were not possible in the environment now known as "Web 1.0".

Web 2.0 websites typically include some of the following features and techniques. Andrew McAfee used the acronym SLATES to refer to them:[20]

Search

Finding information through keyword search.

Links

Connects information together into a meaningful information ecosystem using the model of the Web, and provides low-barrier social tools.

Authoring

The ability to create and update content leads to the collaborative work of many rather than just a few web authors. In wikis, users may extend, undo and redo each other's work. In blogs, posts and the comments of individuals build up over time.

Tags

Categorization of content by users adding "tags" - short, usually one-word descriptions = to facilitate searching, without dependence on pre-made categories. Collections of tags created by many users within a single system may be referred to as "folksonomies" (i.e., folk taxonomies).

Extensions

Software that makes the Web an application platform as well as a document server.

Signals

The use of syndication technology such as RSS to notify users of content changes.
While SLATES forms the basic framework of Enterprise 2.0, it does not contradict all of the higher level Web 2.0 design patterns and business models. And in this way, the new Web 2.0 report from O'Reilly is quite effective and diligent in interweaving the story of Web 2.0 with the specific aspects of Enterprise 2.0. It includes discussions of self-service IT, the long tail of enterprise IT demand, and many other consequences of the Web 2.0 era in the enterprise. The report also makes many sensible recommendations around starting small with pilot projects and measuring results, among a fairly long list. [21]


How it works

The client-side/web browser technologies typically used in Web 2.0 development are Asynchronous JavaScript and XML (Ajax), Adobe Flash and the Adobe Flex framework, and JavaScript/Ajax frameworks such as Yahoo! UI Library, Dojo Toolkit, MooTools, and jQuery. Ajax programming uses JavaScript to upload and download new data from the web server without undergoing a full page reload.

To permit the user to continue to interact with the page, communications such as data requests going to the server are separated from data coming back to the page (asynchronously). Otherwise, the user would have to routinely wait for the data to come back before they can do anything else on that page, just as a user has to wait for a page to complete the reload. This also increases overall performance of the site, as the sending of requests can complete quicker independent of blocking and queueing required to send data back to the client.

The data fetched by an Ajax request is typically formatted in XML or JSON (JavaScript Object Notation) format, two widely used structured data formats. Since both of these formats are natively understood by JavaScript, a programmer can easily use them to transmit structured data in their web application. When this data is received via Ajax, the JavaScript program then uses the Document Object Model (DOM) to dynamically update the web page based on the new data, allowing for a rapid and interactive user experience. In short, using these techniques, Web designers can make their pages function like desktop applications. For example, Google Docs uses this technique to create a Web-based word processor.

Adobe Flex is another technology often used in Web 2.0 applications. Compared to JavaScript libraries like jQuery, Flex makes it easier for programmers to populate large data grids, charts, and other heavy user interactions.[22] Applications programmed in Flex, are compiled and displayed as Flash within the browser. As a widely available plugin independent of W3C (World Wide Web Consortium, the governing body of web standards and protocols), standards, Flash is capable of doing many things which are not currently possible in HTML, the language used to construct web pages. Of Flash's many capabilities, the most commonly used in Web 2.0 is its ability to play audio and video files. This has allowed for the creation of Web 2.0 sites where video media is seamlessly integrated with standard HTML.

In addition to Flash and Ajax, JavaScript/Ajax frameworks have recently become a very popular means of creating Web 2.0 sites. At their core, these frameworks do not use technology any different from JavaScript, Ajax, and the DOM. What frameworks do is smooth over inconsistencies between web browsers and extend the functionality available to developers. Many of them also come with customizable, prefabricated 'widgets' that accomplish such common tasks as picking a date from a calendar, displaying a data chart, or making a tabbed panel.

On the server side, Web 2.0 uses many of the same technologies as Web 1.0. Languages such as PHP, Ruby, ColdFusion, Perl, Python, JSP and ASP are used by developers to dynamically output data using information from files and databases. What has begun to change in Web 2.0 is the way this data is formatted. In the early days of the Internet, there was little need for different websites to communicate with each other and share data. In the new "participatory web", however, sharing data between sites has become an essential capability. To share its data with other sites, a web site must be able to generate output in machine-readable formats such as XML, RSS, and JSON. When a site's data is available in one of these formats, another website can use it to integrate a portion of that site's functionality into itself, linking the two together. When this design pattern is implemented, it ultimately leads to data that is both easier to find and more thoroughly categorized, a hallmark of the philosophy behind the Web 2.0 movement.

Usage

The popularity of the term Web 2.0, along with the increasing use of blogs, wikis, and social networking technologies, has led many in academia and business to coin a flurry of 2.0s,[23] including Library 2.0,[24] Social Work 2.0,[25] Enterprise 2.0, PR 2.0,[26] Classroom 2.0, Publishing 2.0, Medicine 2.0, Telco 2.0, Travel 2.0, Government 2.0,[27] and even Porn 2.0.[28] Many of these 2.0s refer to Web 2.0 technologies as the source of the new version in their respective disciplines and areas. For example, in the Talis white paper "Library 2.0: The Challenge of Disruptive Innovation", Paul Miller argues

Blogs, wikis and RSS are often held up as exemplary manifestations of Web 2.0. A reader of a blog or a wiki is provided with tools to add a comment or even, in the case of the wiki, to edit the content. This is what we call the Read/Write web.Talis believes that Library 2.0 means harnessing this type of participation so that libraries can benefit from increasingly rich collaborative cataloguing efforts, such as including contributions from partner libraries as well as adding rich enhancements, such as book jackets or movie files, to records from publishers and others.[29]

Here, Miller links Web 2.0 technologies and the culture of participation that they engender to the field of library science, supporting his claim that there is now a "Library 2.0". Many of the other proponents of new 2.0s mentioned here use similar methods.

Monday, May 3, 2010

ICT


Host Program



Academy of Peace

The Academy of Peace promotes communication among youth from different sects and regions located in Baalbeck-Hermel, Lebanon. It uses ICT in order to cross social hurdles that prevent youth from interacting among each other.
More than sixty young citizens form the Academy of Peace. They are grouped and trained in the three LOST centers (Baalbeck - Ein - Beit Shama). The young participants are trained to communicate through ICT and express their opinion about different issues that affect their lives. The debates focus on promoting a sense of citizenship and justice and encourage trainees to participate in civic and public life. Participants will be visiting each other to lessen the effect sectarian divide and build better understanding of others.
Talented participants will reflect their understanding of peace in paint exhibition in Beit Shama. The project will end by showing three plays,one in each center. Considering youth a major source of power and change, this project will take participants one step forward to reduce violent conflict among youth by educating them and involving them in activities that take them away of the impact of radical political discources and leads them towards civic life.